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  • Some optimization tips that brought my particle cache size down by 92%. Mileage will vary depending on how many particles are ...
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  • Houdini point instancing approximate 45 million polygon for trees.
  • I found a great animation example by @BenCarmeli on X: https://x.com/BenCarmeli/status/1642925496374640641. He applies ...
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One of the most useful techniques for instancing in Houdini is to use Working efficiently with Houdini File: https://forums.odforce.net/topic/46432-scatter-non-overlapping-geometry/?tab=comments#comment-216944. 6 Packed primitives

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