Exploring Developer Log 2 Infix Voxel Engine Design
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- voxelgamedev #voxels #gamedev #voxeldev.
- Converting mesh model into 4096^3 Octree
- Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer Dynamic diffuse global illumination (DDGI) is ...
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- devlog #voxels #java This
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An overview of the memory layout and link to the SandPond Saga: https://www.youtube.com/playlist?list=PL9uRa69RF-7wastqKWXT4d9F84BAzfVd4. I really want to play a beautiful, fast and fun 8x32x8 chunks of 64x64x64 voxels each. 3.2m tris for surface shell.
Sub-Voxel Engine Stress Test - 1 Billion Voxels
In summary, understanding Developer Log 2 Infix Voxel Engine Design gives us a better perspective.