Exploring Pushing Pixels With Lisp Episode 81 Generating Distance Fields

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Woo, this went well. In this A while back we played with a simple way to slice objects. After playing with it some more my mate saw that it fails when two ... Visualizing and explaining SDFs using Bevy, Rust, and Shaders. Full post and visualizations here: ... Episode

In this video, we talk about all the ways to calculate the

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