Understanding Raytraced Voxel Renderer Very Simple Temporal Reprojection

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  • Please leave comments if you have any ideas about real-time path tracing. - Info - 256x256x256 Size Volume Data 2 Samples Per ...
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  • lookin a lot better now, but also a lot slower.
  • No GPUs were harmed/used in this production, but heavily use of openmp was registered. Yesterday morning, I started thinking ...
  • Flood Light on GPU proof of concept (NO POLYGONS AT ALL) Github: https://github.com/StayOnSofa/VoxelRayTracingDemo.

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References: How I've improved the lighting Simple

Just added normal support to the new algorithm I am using. Sorry for the video quality, it seems the rendered images don't fit the ...

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